SubjectiveXP
creative software for modern realities

logo
/about sxp.studio/
SubjectiveXP (short for subjective experience) is a self-funded & independent studio founded in 2024 by clem, based in Paris, France
we believe that in a world of rapidly advancing technology, it's our unique subjective experiences that make us truly human
every digital interaction is shaped by individual emotions and perspectives, and that's exactly what drives us to create meaningful experiences
our philosophy is simple:
• follow the happy path - embracing curiosity & joy in everything we do
• design with care - crafting experiences that respect users through thoughtful design & ethical choices
drawing on over a decade of experience in AR/VR, we create work that explores how technology can feel — from fully immersive spaces to quiet, everyday tools; everything is built with care, curiosity, and respect.
me
/about the founder/
clem is a french-american creative technologist
early career, he joined Apple Inc back in 2013, and later became one of the first software engineers to join a secret team tasked to build what would become Apple Vision Pro
he worked on the VisionOS operating system, 3D user experience paradigms as well as the first version of RealityKit, the 3D engine powering the platform
at Facebook (Meta), clem also worked on remote rendering & co-presence projects for Quest 2; later clem joined TikTok to create & lead the engineering team who built TikTok Effect House, one of the most popular Augmented Reality creation tool
with a strong desire to blend his tech and artistic convictions, clem moved on from big-tech and is now 100% focused on SubjectiveXP.

/get in touch/
if the words on this page resonate with you, do not hesitate to get in touch for a chat or collaboration
you can do so by email or using one of the social media links at the bottom.