Published on August 9th 2024
Test Flight Build v2.2

This is the second TestFlight release of ShaderVision.

General Information:
  • In order to run it, you will need a recent beta version of VisionOS 2.0 (Beta 3 or above);
  • We highly recommend using a keyboard (bluetooth or via macOS remote desktop);
  • The official documentation is here: Documentation;
  • We have a Discord for feedback and showcases: Join Discord;

Release Notes:
  • New Features:
    • Ability to add/remove Shaders
    • Ability to add/remove ShaderPasses (RenderPass only)
    • ShaderPass now include RenderTarget properties
    • ShaderPass now include Blending properties
    • SpatialGesture API changed to support up to two hands
    • HandTracking API now using an array for finger poses
    • New Homepage Gallery tab, will be updated frequently!
  • Bug Fixes:
    • Remove "GPU Frame Capture" menu that would cause crashes on press
    • Fix issue where some assets could not be deleted
  • Improvements:
    • New UI/UX for adding files
    • Make ControlCenter hand gesture harder to trigger
    • HandTracking: use pose prediction API
  • Breaking Changes:
    • Projects created with v0.1 are no longer compatible;
    • Quad geometry is now facing the user as its default orientation;
    • SpatialGesture API
    • HandTracking API
Thanks everyone for your patience and I hope you enjoy this new version!