Published on August 9th 2024

This is the second TestFlight release of ShaderVision.
General Information:
- In order to run it, you will need a recent beta version of VisionOS 2.0 (Beta 3 or above);
- We highly recommend using a keyboard (bluetooth or via macOS remote desktop);
- The official documentation is here: Documentation;
- We have a Discord for feedback and showcases: Join Discord;
Release Notes:
- New Features:
- Ability to add/remove Shaders
- Ability to add/remove ShaderPasses (RenderPass only)
- ShaderPass now include RenderTarget properties
- ShaderPass now include Blending properties
- SpatialGesture API changed to support up to two hands
- HandTracking API now using an array for finger poses
- New Homepage Gallery tab, will be updated frequently!
- Bug Fixes:
- Remove "GPU Frame Capture" menu that would cause crashes on press
- Fix issue where some assets could not be deleted
- Improvements:
- New UI/UX for adding files
- Make ControlCenter hand gesture harder to trigger
- HandTracking: use pose prediction API
- Breaking Changes:
- Projects created with v0.1 are no longer compatible;
- Quad geometry is now facing the user as its default orientation;
- SpatialGesture API
- HandTracking API
Thanks everyone for your patience and I hope you enjoy this new version!