✨ News ✨
Published on October 28, 2026
GLSL joins Metal, with a Shadertoy VR starter, three hand-and-room effects and a sample library that updates automatically.
Published on January 24, 2025
Edit shaders with the new VS Code extension, use the app in simplified Chinese and benefit from compiler-error performance fixes.
Published on December 8, 2024
Control playback with the timeline, customize keyboard shortcuts and explore new geometry primitives, with French and Japanese support.
Published on September 16, 2024
ShaderVision launches on visionOS 2 with a sample gallery, color uniforms and optional editor customization features.
Published on August 25, 2024
The final beta adds minimized mode, code completion, custom uniforms, environment lighting and anti-aliasing.
Published on August 9, 2024
Build projects with multiple shader passes, configure blending and render targets, and explore two-hand gestures and the new gallery.
Published on July 20, 2024
The ShaderVision beta arrives on Apple Vision Pro, with setup guidance, documentation and a place to share feedback.