Published on August 25th 2024
Test Flight Build v2.3

This is the third and last TestFlight release of ShaderVision! The next version will be the public release and will coincide with the public release of VisionOS 2.0.

General Information:
  • In order to run it, you will need a recent beta version of VisionOS 2.0;
  • We highly recommend using a keyboard (bluetooth or via macOS remote desktop);
  • The official documentation is here: Documentation;
  • We have a Discord for feedback and showcases: Join Discord;

Release Notes:
  • New Features:
    • Minimized Mode
    • Code Editor: MetalSL keywords auto-completion
    • Bindings: Added support for custom uniforms (float, float2|3|4)
    • Bindings: Environment light probe texture
    • Automatic Anti-Aliasing (MSAA 4x)
    • Side Panel: Documentation tab
    • New templates
  • Bug Fixes:
    • App properly handles coming back from being in the background
  • Improvements:
    • Each project can specify an author name and a description (shown in minimized mode)
    • Add performance knobs to disable ARKit features
  • Breaking Changes:
    • Projects created with v2.2 and below are not compatible
    • Reduce maximum vertex buffer binding size from 3 to 2 slots
Enjoy!